Interactive application guide
Explore the PGGB app.
Select a control in the application screenshots to see what it does. Follow the guided tour or explore a section directly.

Chapter 1 of 6 · Process an album
Add your music.
Process → Input
PGGB works on folders, not single tracks. Browse to an album folder, or drag it onto the list, and it arrives ticked and ready. Add as many as you like and leave it running.
- Add Folder Button
-
Browse to the folder that you want to be processed.
You may also drag and drop them into the Input area.
The PGGB Guide: Folder Paths and Permissions - Select All Button
-
Select all the input folders and mark them to be
processed.
The PGGB Guide: Folder Paths and Permissions - Unselect All Button
-
Unselect all folders, none of them will be processed.
The PGGB Guide: Folder Paths and Permissions - Remove Folder Button
-
Select one or more folders that you want to be removed
from the list of input folders, then clicking this button
will remove them.
You may also select them and drag them out of the input area to remove them.
The PGGB Guide: Folder Paths and Permissions
Chapter 1 of 6 · Process an album
Say where the new files go.
Process → Output
PGGB writes into a folder of your choosing, so it needs one, and a temp folder to work in. Make sure it can read the input folder and both read and write the other two.
- Output Folder Text box
-
Choose the output folder where PGGB will write the
processed tracks. The output folder cannot be inside one
of your input folders.
You may type the path to the output folder or browse to the output folder using the Browse button on the right.
You may also drag and drop the output folder here.
The PGGB Guide: Folder Paths and Permissions - Browse for the output folder Button
-
Browse to select the output folder.
The PGGB Guide: Folder Paths and Permissions - Temp Folder Text box
-
Choose a location where PGGB can write temporary files.
The temp folder cannot be inside one of your input
folders. We recommend leaving it at the default
location.
You may type the path to the temp folder or browse to the output folder using the Browse button on the right.
You may also drag and drop the temp folder here.
The PGGB Guide: Folder Paths and Permissions - Browse for the temp folder Button
-
Browse to select the temp folder.
The PGGB Guide: Folder Paths and Permissions - Output File Format Dropdown
-
Output File Format: PGGB will save the processed files in
the format you choose.
For PCM you have the choice of WAV, FLAC and WavPack. If your player is capable of playing RF64 files, you may choose 'Wav (RF64)', else we recommend 'Wav (4GB)'. If you want to enable lossless compression then choose FLAC or WavPack.
'Wav (RF64)' does not have the 4GB limit of Wav files, so larger files will not be split if you use RF64.
For DSD you have the choice of DSF and WavPack. The default is Wav (4GB) for PCM and DSF for DSD.
The PGGB Guide: Folder Paths and Permissions - File Suffix Dropdown
-
File Suffix: PGGB will add a suffix to the processed files
that will describe the processing that was done. If you
do not want the processed files to have a suffix, you may choose 'None'.
The PGGB Guide: Folder Paths and Permissions - Folder Suffix Text box
-
Folder Suffix: PGGB by default create folders with the
same name as your album folders when writing to the output
folder. You could optionally add a suffix that will be
added to the album folders.
The PGGB Guide: Folder Paths and Permissions - Copy Mode Dropdown
-
Copy Mode: Choose what you want to be copied from the
input folder to the output folder
Album Art: Copies only the album art (.jpg, .pdf, .png and .tiff files)
Everything: Copies everything including any .cue, .txt files.
Nothing: Will not copy any file, the output folder will only contain the upsampled tracks and logs (if you enbled logging)
The PGGB Guide: Folder Paths and Permissions - Write Mode Dropdown
-
Choose Write Mode:
Create New: Always creates new folders if the album folder exists in the output folder.
Overwrite: Overwrites existing files in the output folder.
Skip: Will skip tracks that have been processed and only processes new tracks (recommended).
The PGGB Guide: Folder Paths and Permissions - Album Tag Text box
-
Album Tag: To easily identify PGGB processed files using
the meta data, PGGB adds [PGGB] to the album tag by
default. You can change it or leave it empty if you do not
want PGGB to alter the album tag.
The PGGB Guide: Folder Paths and Permissions
Chapter 1 of 6 · Process an album
Press Start.
Process → Processing
Start works through every folder you ticked. The status bar along the bottom tells you which track it is on and how the machine is coping, and the progress bars keep count of the album and the batch.
- Start Button
-
Start Processing
The PGGB Guide: Status and progress - Pause Button
-
Temporarily pause processing or resume processing.
The PGGB Guide: Status and progress - Stop Button
-
Stop Processing.
The PGGB Guide: Status and progress
Chapter 1 of 6 · Process an album
The processing options.
Process → Processing
Three settings you can leave alone. The one worth knowing about is Analysis mode, which processes nothing and instead tells you how your tracks would be handled and whether you have the memory for them.
- Mode Dropdown
-
Mode: PGGB can run under two modes
Processing: PGGB processes and upsamples files, this is the default mode.
Analysis: PGGB does no processing but instead provides statistics on how the tracks will be processed. This is useful to find out if there are any problems with your tracks or if you have enough virtual memory set for all your tracks.
The PGGB Guide: Processing Options - Workers Dropdown
-
Workers: PGGB defaults to the number of logical cores
under 'Auto'. By default, this is the number of
logical cores
PGGB improves processing speeds by distributing the workload over multiple worker threads. It uses a heuristic based on the available RAM and logical cores to choose the optimal number of worker threads for each track.
However, there are other factors (such as heat dissipation and fan noise) that PGGB is not aware. Here, you may use your judgment to cap the maximum number of worker threads.
If you set it to 1 there is no parallelism (not recommended).
The PGGB Guide: Processing Options - Logging Dropdown
-
Logging: Choose the level of logging you prefer, with None
being silent and Debug being very chatty. We recommend
leaving it at Summary or Simple.
Use Verbose or Debug if you run into issues and email us the logs.
The PGGB Guide: Processing Options
Chapter 1 of 6 · Process an album
If a rate will not run.
Process → Machine Stats
This is your RAM and your page files added together, which is what PGGB actually has to work with. When a rate will not run, it is usually this number that is the reason.
- Total virtual memory Label
-
Total virtual memory (VM), this includes your RAM and page
files.
Understanding PGGB: memory and speed
Chapter 2 of 6 · Match it to your DAC
Choose your DAC.
Settings → Output Device
If one of our presets matches your DAC, load it and most of the work is done. Otherwise choose Other DACs, select a DAC type and adjust the output settings for your DAC.
- Choose A DAC Dropdown
-
Choose A DAC: Here you have the option of customizing the
settings by choosing 'Your DAC' and configuring
the rest of the settings or load one of our presets if it
matches your DAC.
The PGGB Guide: DAC and System - Output Mode Dropdown
-
Output Mode: Choose between DSD or PCM output.
If you choose one of our DAC presets, it will automatically choose the best output mode for the DAC, but feel free to switch.
The PGGB Guide: DAC and System - Reset DAC settings Button
-
Reset the DAC settings to default.
The PGGB Guide: DAC and System
Chapter 2 of 6 · Match it to your DAC
PCM output.
Settings → PCM Output → DAC Dependent Settings
The rate you send, the family it belongs to, and the depth PGGB writes. A preset fills these in for you; change them only if you know your DAC can do better.
- Output Sample Rate Dropdown
-
Choose a sample-rate family that matches the maximum
output rate supported by your DAC.
The PGGB Guide: Output Sample Rate - Output Rate Family Dropdown
-
Output Rate Family: Both DSD and PCM output rates support
inter-rate conversion, i.e., it will be possible to
convert between 44.1kHz and 48kHz base rate families.
Auto: The output rate will be a multiple of the base sampling rate of the source track.
Always output 44.1kHz rates: The output rate will always be a multiple of 44.1kHz, even if the source track has a base sampling rate of 48kHz. This is useful if your DAC or Player does not support 48kHz rate. Please note, inter-rate conversion requires additional processing time but memory requirements do not change much. (rarely needed for PCM)
Always output 48kHz rates: The output will always be a multiple of 48kHz, even if the source track is has a base sampling rate of 44.1kHz. This is useful if your DAC always internally converts to a multiple of 48kHz rate or if your DAC performs best at the highest 48kHz rate for PCM or DSD. Please note, inter-rate conversion requires additional processing time but memory requirements do not change much.
The PGGB Guide: Output Rate Family - Output Bit Depth Dropdown
-
Output Bit Depth: Setting the output bit depth will depend
on your DAC and if you wish to process further.
PCM direct to DAC: If your DAC supports 32 bits, then 32 bits is the best option. Bit depths of 12 through 32 are available to help you choose the right bit depth that is optimal for your DAC. For example, some R2R DACs may have a higher settling time for very high sample rates (1Mhz or more), in these cases, choosing lower bit depths may help.
PCM for further processing: If you wish to do further processing (such as EQ or dither), then 64 bit doubles may be a good option too but do be aware, it will double the storage requirements. Alternatively, choose 32bit output with noise shaping.
The PGGB Guide: Output Bit Depth - Dither/Adaptive Noise Shaping Dropdown
-
Adaptive Noise shaping (PCM): PGGB employs Adaptive noise
shaping algorithms for PCM that are individually tailored
for the bit depth, sample rate you have chosen, and noise
filter settings.
'NS: Optimal’-- PGGB will choose the optimal noise shaping algorithm to remove quantization noise from the audible range if left in ‘Auto ’ (recommended).
‘NS: Alternate’ -- Is a slightly different flavor of the optimal noise shaper, with a different noise shaping profile. It results in a slightly different portrayal of transients and high frequencies (available only for 256 bit precision).
‘NS: Extended’ -- Reserve this for your 'problem' tracks that have high background noise or are from old analog transfers that otherwise sound harsh. Use this in combination with HF: Aggressive filter when available.
‘Dither only’ -- Choose if you want to bypass adaptive noise shaping and apply dither only (not recommended for 8fS or higher rates).
The PGGB Guide: Noise Shaping
Chapter 2 of 6 · Match it to your DAC
The engine and the filter.
Settings → PCM Output → DAC Dependent Settings
V9's Precision Optimized Upsampling Engine is the one you get by default. It guarantees perfect reconstruction within the pass band, limited only by the precision you choose, and it is faster and lighter on memory than the engine it replaces. Read about the PGGB engine ↗
- Optimal Precision Checkbox
-
Guarantees perfect reconstruction within the pass band,
limited only by the chosen precision. Listeners have
reported best subjective quality. Uses minimal RAM while
significantly improving processing speed (recommended).
The PGGB Guide: precision - Processing Precision Dropdown
-
For PCM, you can choose the precision you want PGGB to use
for all of its processing and EQ.
Normal (64 bit) is the fastest and least memory intensive.
If you desire even higher accuracy, you may choose to do the processing at an Insane 128 bit precision, or a Ludicrous 256 bit precision.
The higher precision improves reconstruction accuracy and noise shaping performance, and leads to better sound quality. It comes at the cost of increased processing time and increased memory usage. Also refer system requirements section for memory requirements.
The PGGB Guide: Precision - Filter Choice Dropdown
- With Precision optimized selected, choose Optimal, Alternate or Minimal. Optimal is the default and the recommended starting point. Alternate keeps a slightly wider frequency range before rolling off. Both match reconstruction accuracy to PGGB’s internal calculation precision within the frequency range they preserve. Minimal applies the least high-frequency filtering and may allow more high-frequency distortion. Compare on familiar music and choose what you prefer; a wider bandwidth is not necessarily better.
The PGGB Guide: the Precision Optimized Upsampling Engine Read about the PGGB engine ↗
Chapter 2 of 6 · Match it to your DAC
DSD output.
Settings → DSD Output → DAC Dependent Settings
The same decisions for DSD, with a modulator in place of the dither. The guide has a quick start for choosing a rate and a modulator if you would rather not read the whole section.
- Output Sample Rate Dropdown
-
Output Sample Rate: Go to the highest DSD rate section
your DAC will accept (DSD128, DSD256, DSD512, DSD1024 or
DSD2048), then choose between single and two stage
processing.
Single stage processing: Single stage processing will be more memory intensive and take longer to process but will provide the best reconstruction accuracy.
Two stage processing: Two stage processing will first upsample to 16fS rate or higher and then use a simpler algorithm to do the second stage processing to the final DSD rate. Two stage processing will be less memory intensive and faster, the higher the rate of the first stage, the better the reconstruction accuracy. There will be multiple options for two stage processing.
The PGGB Guide: choosing a DSD rate - Output Rate Family Dropdown
-
Output Rate Family: Both DSD and PCM output rates support
inter-rate conversion, i.e., it will be possible to
convert between 44.1kHz and 48kHz base rate families.
Auto: The output rate will be a multiple of the base sampling rate of the source track.
Always output 44.1kHz rates: The output rate will always be a multiple of 44.1kHz, even if the source track has a base sampling rate of 48kHz. This is useful if your DAC or Player does not support 48kHz rate. Please note, inter-rate conversion requires additional processing time but memory requirements do not change much.
Always output 48kHz rates: The output will always be a multiple of 48kHz, even if the source track is has a base sampling rate of 44.1kHz. This is useful if your DAC always internally converts to a multiple of 48kHz rate or if your DAC performs best at the highest 48kHz rate for PCM or DSD. Please note, inter-rate conversion requires additional processing time but memory requirements do not change much.
The PGGB Guide: Output Rate Family - Output Bit Depth Dropdown
-
For DSD bit depth is always 1, so this settting is
fixed.
The PGGB Guide: Output Bit Depth - Adaptive DSD Modulator Dropdown
-
Adaptive DSD Modulator: There are three groups of DSD
modulators.
Low Noise (5th, 7th, 9th order): quantization noise in the audible band between -150dB and -465dB.
Very Low Noise (13th, 19th order): quantization noise in the audible band between -160dB and -620dB. The 19th order modulator is not available for DSD64.
Ultra Low Noise (25th order): quantization noise in the audible band between -150dB and -800dB. Uses 256-bit precision, requires more memory and is slower.
The modulators are rate adaptive, i.e. optimized for a given rate to achieve the lowest quantization noise in the audible range while keeping the slope of the noise profile gentle. The Very Low Noise and Ultra Low Noise modulators use a new modulator structure and the order is also adaptive, the order shown is the highest order possible.
The default Very Low Noise modulator is a good starting point. In the rare occasion of audible noise when using a higher order modulator, you may choose a lower order modulator.
The PGGB Guide: choosing a DSD modulator
Chapter 2 of 6 · Match it to your DAC
HF noise filters.
Settings → PCM Output → Filter Preferences
These filter noise that is already in your source, and they belong to the legacy Nyquist-Shannon engine. Grayed out is the normal state, because the Precision Optimized Upsampling Engine is in use. Read about the PGGB engine ↗
- Filter Presets Dropdown
-
It is common for higher sample rate material to have
significant out of band quantization noise introduced by
ADC (i.e., Analog to Digital Converters used during the
original recording or digital transfer); this is
especially true with DXD and DSD, but listening test and
analysis show even material at 88.1kHz and above can
benefit from noise filtering.
For HF Filter Preferences you have two options: Automatic and Manual.
Automatic: We highly recommend leaving it on the ‘Automatic’ preset. The ‘Automatic’ preset will choose the optimal High Frequency Noise Filter (HF Filter) settings for each of your tracks. The relevant settings are disabled as they are already chosen for you.
Manual: The ‘Manual’ preset gives you full control over the High Frequency (HF) Noise Filter settings. There is no one-size-fits-all for these settings as the optimal choices for HF Filter choices depend on the music track; more specifically the sample rate of your music track. This is the reason why the settings are split into three categories based on Input Rate:
2fS PCM: 88.2kHz and 96kHz Hi-res tracks - these typically have music content till 40kHz but not significant noise beyond 40kHz.
≥ 4fS PCM: 176.4kHz, 192kHz, DXD (352.8kHz) and higher - these typically have music content till 40kHz but may also contain significant noise beyond 40kHz
DSD: DSD64, DSD128, DSD256, DSD512, DSD1024 and DSD2048 – these have significant noise beyond 40kHz.
For each of the above categories, you can choose between three HF Filter: Aggressive, Minimal and Off.
The Precision Optimized Upsampling Engine handles source noise itself, so PGGB grays these out unless you select Legacy under Settings > Processing.
The PGGB Guide: Filter Preferences Read about the PGGB engine ↗ - 2fS (88.2/96kHz) PCM Sources Dropdown
-
When Filter Presets is set to 'Manual', for 2fS
rates, There are two choices for HF Filter, the HF
Filtering process is designed to be transparent but
effective in removing HF noise:
Aggressive: Filters aggressively to remove noise beyond the audible range. The tradeoff here is real music beyond the audible range is also filtered in addition to any noise. It has been described as sounding 'smooth' during subjective listening tests.
Off: HF Filter is off, and no filtering is done to remove noise beyond the audible range. Leaving it off for 2fS rates is recommended and is the default.
The PGGB Guide: HF Noise Filters - ≥ 4fS (176.4/192kHz/DXD) PCM Sources Dropdown
-
When Filter Presets is set to 'Manual', for 4fS
rates, There are three choices for HF Filter, the HF
Filtering process is designed to be transparent but
effective in removing HF noise:
Aggressive: Filters aggressively to remove noise beyond the audible range. The tradeoff here is real music beyond the audible range is also filtered in addition to any noise. It has been described as sounding 'smooth' during subjective listening tests.
Minimal: Filters minimally to remove noise beyond the audible range. While it keeps most of the music beyond the audible range, not all noise is removed. It has been described as sounding 'lively' during subjective listening tests. This is our recommended setting for 4fS or higher rates.
Off: HF Filter is off, and no filtering is done to remove noise beyond the audible range. Leaving it off, especially for 4fS or higher rates can introduce harshness or fatigue.
The PGGB Guide: HF Noise Filters - All DSD Sources Dropdown
-
When Filter Presets is set to 'Manual', for DSD
rates, There are two choices for HF Filter, the HF
Filtering process is designed to be transparent but
effective in removing HF noise:
Aggressive: Filters aggressively to remove noise beyond the audible range. The tradeoff here is real music beyond the audible range is also filtered in addition to any noise. It has been described as sounding 'smooth' during subjective listening tests.
Minimal: Filters minimally to remove noise beyond the audible range. While it keeps most of the music beyond the audible range, not all noise is removed. It has been described as sounding 'lively' during subjective listening tests. This is our recommended setting for 4fS or higher rates.
Note: HF Filter is always on for DSD as DSD contains significant HF noise and can damage sensitive audio equipment.
The PGGB Guide: HF Noise Filters
Chapter 2 of 6 · Match it to your DAC
Paging and memory.
Settings → Optimize Paging and Memory
The legacy engine holds a whole track in memory, and these settings are how it copes when there is not enough. PGGB disables the section while the Precision Optimized Upsampling Engine is running, which is the default, so most people never touch it. Read about the PGGB engine ↗
- Optimize Paging for PCM Checkbox
-
If you check the 'Optimize paging for PCM', it
will let you process longer tracks by optimizing paging
without incurring much of a performance hit due to paging.
This is useful for 128 and 256 bit processing if your RAM
is limited.
If the processing won't fit fully in memory, then PGGB will process one channel at a time, to anticipate any possible clipping, PGGB reduces gain preemptively by 1dB.
If you are concerned that the gain may change on a long movement that was split into tracks, we suggest setting a fixed negative gain of 1dB or more.
Understanding PGGB: paging for PCM - Reduce NVMe Contention Checkbox
-
Checking 'Reduce NVME Contention' allows PGGB to
reduce NVME contention, especially when using a single
NVME drive for paging.
This reduces the NVME read/writes from saturating and improves speed.
Recommended especially for Macs when upsampling 44.1kHz or 48kHz tracks.
The PGGB Guide: Optimal Paging - Process One Channel at a Time Checkbox
-
Use this option to allow PGGB to break longer tracks into
smaller blocks for processing so that the processing fits
in available memory.
Since PGGB will only use parts of the track and not the whole track when processing in blocks, the reconstruction accuracy will be lower compared to when not using this option.
When enabled, the block processing will only be active for output rates > DSD256 and only when the track is will require significant paging while processing.
The PGGB Guide: Optimal Paging - Paging location 1 Text box
-
Choose a location where PGGB can write page files. A fast
NVME internal drive is preferred. We recommend leaving it
at the default location., but please make sure you have
enough free space.
You may type the path to the page file folder or browse to the folder using the Browse button on the right.
You may also drag and drop the page file folder here.
The PGGB Guide: Optimal Paging - Paging location 2 Text box
-
Choose a location where PGGB can write page files. A fast
NVME internal drive is preferred. We recommend leaving it
at the default location., but please make sure you have
enough free space.
You may type the path to the page file folder or browse to the folder using the Browse button on the right.
You may also drag and drop the page file folder here.
The PGGB Guide: Optimal Paging - Browse for paging location 2 Button
-
Browse to select the secondary page file location.
The PGGB Guide: Optimal Paging
Chapter 2 of 6 · Match it to your DAC
Save it under a name.
Settings → Manage Configurations
If you own more than one DAC, or want to process your library more than one way, name a configuration and press Save. You can export one to keep a backup or to send to someone else.
- Current Configuration Dropdown
-
Choose a configuration
The PGGB Guide: Load or Save Settings - New configuration name Text box
-
Enter a new configuration for saving.
The PGGB Guide: Load or Save Settings - Save configuration Button
-
Save current configuration.
You can also use Ctrl + S (Windows) or Cmd + S (Mac) to save current configuration.
The PGGB Guide: Load or Save Settings - Remove configuration Button
-
Remove the current configuration, this action cannot be
undone!.
You cannot remove the 'Default' configuration.
The PGGB Guide: Load or Save Settings - Export this configuration Checkbox
-
Export the current configuration.
The PGGB Guide: Load or Save Settings - Export all configurations Button
-
Export all configurations.
The PGGB Guide: Load or Save Settings - Import configurations Button
-
Import one or more configurations.
The PGGB Guide: Load or Save Settings
Chapter 3 of 6 · Adjust the sound
Gain.
Settings → Offline → Gain
Left at Auto, which is the default, no gain is applied at all unless PGGB meets an inter-sample over. The other choices are there if you want a fixed gain, or every track brought to the same peak level.
- Apply Gain Dropdown
-
There are four choices for how you want to apply gain.
The default option is 'Auto (avoids clipping)'. If left at auto, no gain is applied unless an inter-sample-over is encountered (refer Inter-Sample-Overs section of online PGGB guide).
If you wish to use PGGB as a software pre-amp with a fixed gain for off-line volume control, choose 'Fixed (software pre-amp)' and set a negative gain, this gain is applied to the tracks after all processing is done.
If you choose ‘Peak Normalize’, the peak of the track is set to a fixed negative gain after all processing is done.
If you wish to normalize across the album, then choose 'ReplayGain: Album Peak'.
Finally if you do not want PGGB to alter the gain in any way, choose 'None (allow clipping)'. (Not recomended).
The PGGB Guide: Gain - Gain value Number box
-
Use the spinner or enter a gain value.
Note: The spinner is available only when Apply Gain is set to 'Fixed' or 'Peak Normalize'.
The PGGB Guide: Gain - Gain slider Slider
-
Use the slider to adjust gain.
Note: The slider is available only when Apply Gain is set to 'Fixed' or 'Peak Normalize'.
The PGGB Guide: Gain
Chapter 3 of 6 · Adjust the sound
EQ.
Settings → Enable Equalization
Bring your own EQ. PGGB takes a convolution filter as a .wav, or parametric filters as .txt straight from REW or Equalizer APO, and applies them at the same high precision as everything else it does.
- EQ Type Dropdown
-
There are two ways to apply EQ
Convolution EQ: PGGB provides an option to directly import your convolution EQ filter and apply them during the remastering process in a transparent fashion. PGGB does not resample your filters for different input rates, but instead creates new filters from scratch from the imported filters and applies them in a way that retains transparency. Use the 'Import (.wav)' button to browse to your stereo or mono convolution filter file in .wav format. If the convolution filter is mono, then the same EQ will be applied to both left and right channels.
Parametric EQ: You can Import parametric EQ filters from REW, Equalizer APO or convert convolution filters to parametric EQ using PGGB v6. Refer the EQ section of online guide for details.
The PGGB Guide: PGGB-EQ - Linear Phase Checkbox
-
EQ defaults to using linear phase filters. Uncheck to use
minimum phase filters.
The PGGB Guide: PGGB-EQ - Convolution filter file Text box
-
Choose the convolution filter you want to import.
For linear phase or minimum phase EQ: It can be a stereo or mono .wav file.
For time domain correction: If you want PGGB to use your filters as is because they ncorporate time domain or phase correction, choose a .zip file that contains the filters for all sample rates between 44.1khz and 384kHz.
You may type the path to the file or browse to the file using the Import button on the right.
You may also drag and drop the fileter file here.
The PGGB Guide: PGGB-EQ - Browse for a convolution filter Button
-
Browse to select the convolution filter (.wav or .zip
file) for import.
The PGGB Guide: PGGB-EQ - Start Frequency Number box
-
Select the start frequency below which EQ will not be
applied.
The PGGB Guide: PGGB-EQ - End Frequency Number box
-
Select the end frequency above which EQ will not be
applied.
The PGGB Guide: PGGB-EQ - Parametric EQ file, left Text box
-
Choose the parametric eq filter you want to import. It can
bea single filter for use with both left and right
channels or choose the left channel filter.
Parametric eq filters can be in REW, APO, or #pggb format, please refer the online giide for details.
You may type the path to the file or browse to the file using the Import button on the right.
You may also drag and drop the fileter file here.
The PGGB Guide: PGGB-EQ - Browse for the left parametric file Button
-
Browse to select the peq filter (.txt file) to import for
left channel or a single file to use doe both channels.
The PGGB Guide: PGGB-EQ - Parametric EQ file, right Text box
-
Choose the parametric eq filter you want to import for
right channel
Parametric eq filters can be in REW, APO, or #pggb format, please refer the online guide for details.
You may type the path to the file or browse to the file using the Import button on the right.
You may also drag and drop the fileter file here.
The PGGB Guide: PGGB-EQ - Browse for the right parametric file Button
-
Browse to select the peq filter (.txt file) to import for
right channel .
The PGGB Guide: PGGB-EQ
Chapter 3 of 6 · Adjust the sound
Trim silence.
Settings → Offline → Silence (PCM input only)
Tracks often arrive with unintended digital silence at each end, and a quiet background before the music starts. You can take off the digital silence alone, or everything below a level you choose.
- Trim Leading Silence Checkbox
-
Remove silence from the start of tracks. Only applicable
when the input track is PCM.
The PGGB Guide: Trim Silence - Trim Trailing Silence Checkbox
-
Remove silence from the end of tracks. Only applicable
when the input track is PCM.
The PGGB Guide: Trim Silence - Digital silence only Option
-
Trim only digital silence.
The PGGB Guide: Trim Silence - Silence below a threshold Option
-
Trim silence based on the loudness level. A value between
-70dB and -60dB is a good choice.
The PGGB Guide: Trim Silence
Chapter 3 of 6 · Adjust the sound
Add silence.
Settings → Offline → Silence (PCM output only)
Trimming can leave tracks running into one another with no pause at all. This puts a fixed pause back, the same length every time, so albums keep a consistent gap. A second or less is plenty.
- Add Leading Silence Checkbox
-
Add digital silence to begining of tracks. Applicable to
PCM output only.
Choose the duration of silence below, 1 second or less is recommended.
The PGGB Guide: Add Silence - Seconds of leading silence Number box
-
Use the spinner or enter a value to set the duration of
silence to be added to the start of the track.
The PGGB Guide: Add Silence - Add Trailing Silence Checkbox
-
Add digital silence to end of tracks. Applicable to PCM
output only.
Choose the duration of silence below, 1 second or less is recommended.
The PGGB Guide: Add Silence - Seconds of trailing silence Number box
-
Use the spinner or enter a value to set the duration of
silence to be added to the end of the track.
The PGGB Guide: Add Silence
Chapter 4 of 6 · Headphones with PGGB-ARC
Turn it on.
Settings → Personalize Sound → PGGB-ARC
One tick, and PGGB-ARC is working with the settings PGGB gives you. Live with those for an album before you change anything. The three panes underneath are Crossfeed, your measurements, and the room.
- Enable PGGB-ARC Checkbox
-
PGGB-ARC (Anthropometric Room and Crossfeed)
Turns on PGGB's spatial sound. It supports both PCM and DSD with the default processing engine. You do not need a separate ARC setup for DSD. These controls are only a fallback. If a spatial.conf file is in the track's folder, or any folder above it, that file is used instead and these settings are ignored. When more than one is found, the one closest to the track wins.
Stereo mixes were made for loudspeakers. On headphones, the imaging usually feels “inside the head” instead of out in front, hard-panned elements feel locked to each ear, and long sessions become fatiguing. PGGB-ARC softens those headphone artifacts.
The goal here is modest. This is not a speaker simulator. What this processing reliably does is make long headphone sessions less tiring and soften the sense that the left and right channels are stuck to each ear. How much the music feels like it’s outside your head varies from person to person.
The PGGB-ARC Guide: Your first listen
Chapter 4 of 6 · Headphones with PGGB-ARC
Crossfeed.
Settings → Personalize Sound → PGGB-ARC → Crossfeed
How much the two channels blend, and where the speakers you are imagining stand. Crossfeed Preset is the one to start with and it already says Medium. Change one thing at a time: these are much easier to judge singly than together.
- Crossfeed Preset Dropdown
-
Crossfeed strength - How much the left and right channels
blend together, the way they would if you were listening
on speakers instead of headphones. Off turns crossfeed
off; Mild is gentle, Medium is a good everyday choice, and
Strong is the most blended.
The PGGB-ARC Guide: Crossfeed Preset - Speaker Angle Dropdown
-
Where your virtual speakers sit, measured out from
straight ahead (in degrees). 30 is a normal speaker setup;
larger angles spread the sound wider. Above 90 is
experimental.
The PGGB-ARC Guide: Speaker Angle - Brightness Compensation Number box
-
Crossfeed can make the sound a little dull. This adds or
removes brightness to taste. 0 leaves it on automatic;
positive is brighter, negative is darker.
The PGGB-ARC Guide: Brightness Compensation - Frequency Dependent Delay Checkbox
-
A more realistic mode that fine-tunes the timing between
your ears for a slightly more natural sense of space. It
is fine to leave this on.
The PGGB-ARC Guide: Frequency Dependent Delay - Torso Bounce Checkbox
-
Adds a gentle reflection off your shoulders and chest,
like sound bouncing off your body in a real room. It adds
a little depth and helps the sound feel like it is coming
from around you rather than inside your head.
The PGGB-ARC Guide: Torso Bounce - Torso Absorption Number box
-
How soft or strong that shoulder and chest reflection is.
More negative makes it quieter and softer; 0 keeps it at
full strength. Only used when Torso Bounce is on.
The PGGB-ARC Guide: Torso Absorption
Chapter 4 of 6 · Headphones with PGGB-ARC
Your measurements.
Settings → Personalize Sound → PGGB-ARC → Head measurements
Crossfeed works from the size of your head. Two measurements with a tape get you closer than a preset size will.
- Units Dropdown
-
Choose whether you enter the measurements below in
centimeters or inches.
The PGGB-ARC Guide: Units - Head Size Dropdown
-
Pick a head size, or choose Custom to type your own. A
larger head slightly widens the sound. If you are not
sure, Medium is a safe choice.
The PGGB-ARC Guide: Head Size - Head Circumference Number box
-
The distance around your head, measured above your ears
and eyebrows. This shapes the effect to fit you. Leave it
at the default if you are not sure.
The PGGB-ARC Guide: Head Circumference - Ear-canal-to-Shoulder Height Number box
-
The distance from your ear opening down to the top of your
shoulder. Used for the shoulder and chest reflection. The
default works well for most people.
The PGGB-ARC Guide: Ear-canal-to-Shoulder Height
Chapter 4 of 6 · Headphones with PGGB-ARC
Add a room.
Settings → Personalize Sound → PGGB-ARC → Room
The room is the last stage and the easiest to overdo. Start with a preset, and if it is too much, bring the level down before you touch anything else. It applies to files only, not to live playback.
- Room Preset Dropdown
-
Adds the sound of a room around the music. Off means no
room. Studio is small and tight, Living Room is moderate,
and Concert Hall is large and echoey. This works on its
own, separate from blending.
Room is offline only. It does not apply to live playback.
The PGGB-ARC Guide: Choosing a room - Room Reflection Level Number box
-
How loud the room sound is. Lower (more negative) is
subtle and distant; higher brings the room forward. Only
used when a room is selected.
The PGGB-ARC Guide: Room Reflection Level - Room Reflections Decay Time Number box
-
How long the room's echo takes to fade away. Shorter
feels like a small room; longer feels like a big hall.
Measured in seconds.
The PGGB-ARC Guide: Room Reflections Decay Time - Reset the room settings Button
-
Reset Room Reflection Level and Decay Time to the selected
room preset's defaults.
The PGGB-ARC Guide: Room
Chapter 5 of 6 · Play in real time
Where the sound goes.
PGGB-Live → Session
Choose Live in the header, then open Settings → Live → Output devices to select the connection and device. Choose Offline in the header for offline remastering.
- Mode Dropdown
-
Choose Offline to remaster files or Live for real-time
playback. Stop live playback before changing modes. The
other mode’s page remains visible but disabled.
Choosing a mode and output - Theme Dropdown
-
Choose Light or Dark for the new appearance. Dark is the
default. System restores the classic appearance and
follows your operating system’s theme.
The refreshed interface - Endpoint Type Dropdown
- Choose a local output: ASIO or WASAPI on Windows, or Core Audio on Mac. For a network endpoint, choose PGGB-Audio-Link (PAL) when available; use UPnP otherwise. Select the endpoint below. PAL setup.
- Rescan Button
-
Re-scan audio endpoints (ASIO and WASAPI).
The PGGB-Live Guide: If your device is missing
Chapter 5 of 6 · Play in real time
A DAC on this computer.
PGGB-Live → Session
Choose a type and the list fills with the devices attached to this machine. Then tell PGGB what it may send them: the highest PCM and DSD rates, and how DSD should travel.
- Output Dropdown
-
Output: What PGGB-Live sends to your device or player.
Bypass: plays the file exactly as it is, with all processing off. The settings that no longer apply grey out.
Bypass + Level: still no resampling, but your volume setting is applied. Use it to compare against PCM or DSD at the same loudness.
PCM or DSD: full PGGB processing to that format. The matching Limit row below sets the highest rate, and the Settings follows your choice.
The PGGB-Live Guide: Output modes - PCM Limit Dropdown
-
PCM Limit: The highest PCM rate PGGB-Live may play at.
Only rates that this endpoint accepts and this computer can keep up with are listed.
The PGGB-Live Guide: What calibration measures - DSD Limit Dropdown
-
DSD Limit: The highest DSD rate PGGB-Live may play at.
Only rates this endpoint accepts over the chosen transport, and that this computer can keep up with, are listed.
The PGGB-Live Guide: Calibration - DSD Transport Dropdown
-
DSD transport: How DSD reaches your device.
Native sends DSD as it is. DoP (DSD over PCM) wraps DSD inside a PCM stream for devices that need it that way; the wrapping halves the highest DSD rate you can reach.
The PGGB-Live Guide: DSD - Allow 48x DSD Checkbox
-
Allow 48x DSD: let a track whose rate is a multiple of 48
kHz be converted to a 48 kHz-family DSD rate, instead of
always converting to the 44.1 kHz family.
It does NOT force 48 kHz rates. A 44.1 kHz track still goes to the 44.1 kHz family whether this is ticked or not.
Leave it ticked unless your device cannot play 48 kHz-family DSD. Crossing a track from one family to the other is by far the most expensive step in the chain, so unticking this makes 48 kHz tracks much harder to play in time.
The PGGB-Live Guide: DSD
Chapter 5 of 6 · Play in real time
A player somewhere else in the house.
PGGB-Live → Session
UPnP lists the network players PGGB can find. If yours is not there, press Scan devices. A network that is not always keeping up is what the Net Buffer is for, and a longer one is the first thing to try if playback stutters.
- Rescan Button
-
Re-scan audio endpoints (ASIO and WASAPI).
The PGGB-Live Guide: If your device is missing - Net Buffer Dropdown
-
Net Buffer: How many seconds of sound PGGB-Live prepares
ahead of time when playing to a network player.
A larger buffer rides out network hiccups and gives track changes more headroom. The trade-off: volume and EQ changes take that many seconds before you hear them, and more memory is used.
Takes effect the next time you press Play.
The PGGB-Live Guide: Buffers - Gapless stream Checkbox
-
Gapless stream: Play the whole queue as one continuous
stream.
Ticked: tracks flow into each other with no pause, but your player shows a single 'PGGB-Live' stream -- track names and artwork do not change as tracks change.
Unticked: your player is told about every track, so names, artwork and progress update at each track change -- but some players pause briefly between tracks while they refill their buffer.
Takes effect the next time you press Play.
The PGGB-Live Guide: Gapless - Fast start Checkbox
- Fast start is checked by default. Sound starts in about two seconds: PGGB processes short pieces of music first, then increases their length as playback continues. Uncheck it to prepare longer pieces from the start, with fewer joins between them. The first sound takes longer. When that wait exceeds five seconds, a Preparing message estimates the time remaining. Seeking, the next track, a restart and tracks from a UPnP control app still start quickly, with pieces that grow as they play. On an Intel Mac, Fast start is unchecked and unavailable because the new processing engine cannot run there. Playback starts as it did before. Fast start in the Live guide.
Chapter 5 of 6 · Play in real time
Playing your own files.
PGGB-Live → Source
The simplest option. Add tracks, drop in a folder, or open a playlist you saved earlier. Here PGGB is the player, and there is nothing else in the chain touching the signal.
- The play queue List
-
Drop audio files or folders here, or use Add Files / Add
Folder.
The PGGB-Live Guide: Playing your own files - Auto-play Checkbox
-
Auto play: Starts playback by itself when your player app
begins sending sound, and stops when the player goes
quiet.
Leave this on if you want PGGB-Live to follow your player without pressing Play.
The PGGB-Live Guide: Auto-play - Apply live changes Checkbox
-
Apply live changes: Changes you make on the Configure and
PGGB-ARC tabs take effect straight away, without pressing
Play again.
The stream restarts from where you were, so there is a short silence while the new settings take hold. Turn this off if you would rather finish listening and apply your changes on the next Play.
In this screenshot the box is clear because it was switched off when the picture was taken. It is ticked when you install PGGB.
The PGGB-Live Guide: Changing settings mid-stream
Chapter 5 of 6 · Play in real time
Keep the player you already use.
PGGB-Live → Session
PGGB installs a sound device of its own called the PGGB Bridge. Point Qobuz, foobar2000 or anything else that can output to it at the bridge, PGGB remasters whatever it sends.
- Input Buffer Dropdown
-
Input Buffer: How many seconds of sound PGGB-Live collects
from the other player before the music starts. This
applies to Device Input, where another player feeds
PGGB-Live through the bridge.
Collecting a few seconds first lets playback ride through a brief interruption instead of you hearing it. In exchange, the music starts that many seconds later and runs that much further behind the other player.
Auto lets PGGB-Live choose: a few seconds for DSD, none otherwise.
Takes effect the next time you press Play.
The PGGB-Live Guide: Buffers - Output Dropdown
-
Output: What PGGB-Live sends to your device or player.
Bypass: plays the file exactly as it is, with all processing off. The settings that no longer apply grey out.
Bypass + Level: still no resampling, but your volume setting is applied. Use it to compare against PCM or DSD at the same loudness.
PCM or DSD: full PGGB processing to that format. The matching Limit row below sets the highest rate, and the Settings follows your choice.
The PGGB-Live Guide: Output modes
Chapter 5 of 6 · Play in real time
From a control point on the network.
PGGB-Live → Session
PGGB puts itself on the network as a player. Your control app sends it music, and it sends your DAC the remastered version.
- Net Buffer Dropdown
-
Net Buffer: How many seconds of sound PGGB-Live prepares
ahead of time when playing to a network player.
A larger buffer rides out network hiccups and gives track changes more headroom. The trade-off: volume and EQ changes take that many seconds before you hear them, and more memory is used.
Takes effect the next time you press Play.
The PGGB-Live Guide: Buffers - Gapless stream Checkbox
-
Gapless stream: Play the whole queue as one continuous
stream.
Ticked: tracks flow into each other with no pause, but your player shows a single 'PGGB-Live' stream -- track names and artwork do not change as tracks change.
Unticked: your player is told about every track, so names, artwork and progress update at each track change -- but some players pause briefly between tracks while they refill their buffer.
Takes effect the next time you press Play.
The PGGB-Live Guide: Gapless
Chapter 5 of 6 · Play in real time
What your computer can sustain.
PGGB-Live → Session
PGGB starts from a sensible estimate and refines it as you listen. A short automatic machine measurement chooses the starting point. Successful sustained playback builds saved measurements, and you can calibrate selected settings directly whenever you need to.
- Calibrate / Recalibrate Button
- Calibrate measures the input rates that have not yet been measured for your current output settings. Once all rates have been measured, the button becomes Recalibrate. Recalibrate replaces the results for these settings; results for other output configurations stay saved. Playing music also measures its own input rate. An estimate is a starting point, not a measured result. Calibration checks PCM input rates from 44.1 to 384 kHz and DSD64. For DSD output, it finds the highest modulator order that plays at each input rate and derives results for lower orders. This can take a while. Stop in Now Playing ends calibration and keeps completed measurements.
- Stop Button
- Stop calibration and keep completed measurements for later reuse. How calibration works
- Override limits Checkbox
- Estimates and saved measurements guide PGGB’s rate choices. Override limits lets you try a rate beyond the computer’s suggested limit; it does not bypass the DAC’s supported rates.
- Log diagnostics Checkbox
-
Diagnostics: Writes a detailed log of each live session
into your PGGB folder, ready to send to support.
Leave it off for normal listening; it is only needed when something goes wrong.
The PGGB-Live Guide: If something goes wrong
Chapter 5 of 6 · Play in real time
While it plays.
PGGB-Live → Now Playing
The status line says what the player is doing: calibrating, buffering or playing. The buffer and level meters beside it show how comfortably it is managing.
- Now Playing Progress bar
-
Status: What the player is doing right now -- calibrating,
buffering, or playing.
The PGGB-Live Guide: The meters - Stop the measurement Button
-
Stop the measurement that is running.
Everything measured so far is kept, so starting again carries on from where this left off instead of beginning afresh.
The PGGB-Live Guide: Calibration - Track Slider / progress
-
Click or drag to seek within a seekable track. Release to
restart from that position after a short pause. Device
Input and endless streams cannot be seeked.
Endless network streams show elapsed time and a moving live indicator.
Moving within a track
Chapter 5 of 6 · Play in real time
Volume and clipping.
PGGB-Live → Output
PGGB-Live has its own volume control with a safety margin built in: PCM stays just under full volume at -1 dB, DSD a little lower at -3 dB. If the clip light comes on anyway, turn it down a little rather than ignoring it.
- Volume slider Slider
-
Volume: The playback level you are asking for, in decibels
(dB). 0 dB is full volume; more negative numbers are
quieter.
PGGB always keeps a small safety margin so the sound cannot clip: PCM stays just under full volume (-1 dB) and DSD a little lower (-3 dB). The 'Applied' value shows the level actually in use.
The PGGB-Live Guide: Volume and clipping - Volume Number box
-
Volume: Type an exact level here, or use the slider --
both set the same volume.
The range is -60.0 dB (very quiet) to 0.0 dB (full volume). The same safety margins apply as for the slider.
The PGGB-Live Guide: Volume and clipping - Volume range, quietest Number box
-
Range: The quietest level the volume slider can reach.
Raise it if you never listen that quiet and want finer control in the range you do use.
The PGGB-Live Guide: Volume and clipping - Volume range, loudest Number box
-
Range: The loudest level the volume slider can reach.
The built-in safety margin still applies on top.
The PGGB-Live Guide: Volume and clipping - Clip light Label
-
Clip light: Turns red if the sound ever clips (is
momentarily too loud to reproduce cleanly), and stays red
so you do not miss it.
Click the light to reset it.
The PGGB-Live Guide: Volume and clipping - Clip counter Label
-
Clip counter: How many clips have happened in this
session.
Click to reset the counter and the light.
The PGGB-Live Guide: Volume and clipping
Chapter 5 of 6 · Play in real time
Control it from your phone.
PGGB-Live → Source
This runs a small web page on your network, so a phone or another computer can drive PGGB-Live from a browser. The Links button beside it shows the addresses to open.
- PGGB Remote Checkbox
- Enable browser control for PGGB Live playback and Offline processing. Links shows the addresses to open on your phone, tablet or another computer on the same network. Untick PGGB Remote if you do not want to run the web server.
- Links Button
-
The remote's addresses. Click one to copy it, then
paste it into a browser on your phone or another
computer.
The PGGB-Live Guide: PGGB-Remote
Chapter 6 of 6 · Your license
Activate, register, move.
Settings → Application → License and About
Your email address and the activation code are all it takes. The Hardware ID underneath is only for a computer that cannot reach our license service at all.
- Activate Button
-
Press Activate to browse to the license file you
downloaded.
You will see a message saying the license was activated, then close and open PGGB to start processing.
Activating your license - Register Button
-
Register your license to enable self-service transfer to a
new computer.
On a registered computer this button shows your activation code again.
Registering your license - Deactivate Button
-
Pressing Deactivate will deactivate your license on this
device.
This releases the activation for use on another computer. The computer must be online to complete this step. If it cannot connect, email us for help.
To use the license on another computer, install PGGB there, then register with your email address and activation code. You do not need access to the old computer to complete the move.
Moving PGGB to another computer - Buy Button
-
Opens an external link to buy through remastero.com
Activating your license - Help Button
-
Opens a link to the online PGGB guide
Activating your license - Hardware ID Text box
-
This is your Hardware ID. Click the Hardware ID link to
your left to copy.
You only need this if the computer cannot reach the license service. Everything else is done with your email address and activation code.
When a computer cannot reach the license service - Copy your Hardware ID Label
-
Click here to copy the Hardware ID to clipboard. Use
Ctrl+V (Windows) or Cmd+V (Mac) to then paste the Hardware
ID in an email.
Activating your license - What PGGB stands for Label
-
PGGB: Pan Galactic Gargle Blaster (PCM + DSD,
Multiprecision* 256 bits)
Copyright (c) 2020-2026 ZB, remastero.com
*Multiprecision computing powered by advanpix.com
Activating your license
Self exploring · Process
Input.
Process → Input
The folders waiting their turn. PGGB works on whole folders rather than single tracks, and processes the ticked ones in order.
Add Folder, Remove Folder, Select All, Unselect All
Self exploring · Process
Output.
Process → Output
Where the new files are written, and what they are called. PGGB needs read permission on the input folder and read and write on this one.
Album Tag, Copy Mode, Output File Format, File Suffix, Browse for the output folder, Output Folder, Folder Suffix, Browse for the temp folder, Temp Folder, Write Mode
Self exploring · Process
Processing.
Process → Processing
Start, Pause and Stop, with the three settings that decide how PGGB goes about it.
The Pan Galactic Gargle Blaster, Logging, Mode, Pause, Start, Stop, Workers
Self exploring · Process
Progress.
Process → Progress
Three bars while it works: the track, the album, and the whole batch. Nothing to set.
Self exploring · Process
Machine Stats.
Process → Machine Stats
Your total virtual memory, which is the RAM plus the page files. Worth a look when a rate refuses to run.
Total virtual memory
Self exploring · Settings
Output Device.
Settings → Output Device
Load one of our presets if it matches your DAC, or choose Your DAC and set the rest yourself.
Choose A DAC, Output Mode, Reset DAC settings
Self exploring · Settings
DAC Dependent Settings.
Settings → PCM Output → DAC Dependent Settings
Everything about the PCM PGGB sends out: the rate, the depth, the precision and the filter.
Output Bit Depth, Dither/Adaptive Noise Shaping, Filter Choice, Optimal Precision, Processing Precision, Output Rate Family, Output Sample Rate
Self exploring · Settings
Filter Preferences.
Settings → PCM Output → Filter Preferences
Filtering of noise already in the source. It belongs to the legacy Nyquist-Shannon engine, which is why it is grayed out while the Precision Optimized Upsampling Engine is in use. Read about the PGGB engine ↗
2fS (88.2/96kHz) PCM Sources, ≥ 4fS (176.4/192kHz/DXD) PCM Sources, All DSD Sources, Filter Presets
Self exploring · Settings
DAC Dependent Settings.
Settings → DSD Output → DAC Dependent Settings
The same for DSD, with a modulator in place of the dither.
Output Bit Depth, Adaptive DSD Modulator, Filter Choice, Optimal Precision, Processing Precision, Output Rate Family, Output Sample Rate
Self exploring · Settings
Filter Preferences.
Settings → DSD Output → Filter Preferences
Filtering of noise already in the source. It belongs to the legacy Nyquist-Shannon engine, which is why it is grayed out while the Precision Optimized Upsampling Engine is in use. Read about the PGGB engine ↗
2fS (88.2/96kHz) PCM Sources, ≥ 4fS (176.4/192kHz/DXD) PCM Sources, All DSD Sources, Filter Presets
Self exploring · Settings
Gain.
Settings → Offline → Gain
Four ways to apply gain. The default, Auto, applies none at all unless it meets an inter-sample over.
Apply Gain, Gain slider, Gain value
Self exploring · Settings
Enable Equalization.
Settings → Enable Equalization
Bring your own EQ: a convolution filter as .wav, or parametric filters as .txt straight from REW or Equalizer APO.
Enable Equalization, End Frequency, Convolution filter file, Browse for a convolution filter, Linear Phase, Parametric EQ file, left, Browse for the left parametric file, Parametric EQ file, right, Browse for the right parametric file, Start Frequency, EQ Type
Self exploring · Settings
PGGB-ARC.
Settings → Personalize Sound → PGGB-ARC
The switch that turns PGGB-ARC on, and the three panes that shape it.
Enable PGGB-ARC, Crossfeed Preset, Brightness Compensation, Frequency Dependent Delay, Speaker Angle, Torso Absorption, Torso Bounce
Self exploring · Settings
Crossfeed.
Settings → Personalize Sound → PGGB-ARC → Crossfeed
How much the two channels blend, and where the speakers you are imagining stand.
Crossfeed Preset, Brightness Compensation, Frequency Dependent Delay, Speaker Angle, Torso Absorption, Torso Bounce
Self exploring · Settings
Anthropometry.
Settings → Personalize Sound → PGGB-ARC → Head measurements
Your own measurements. Crossfeed works from the size of your head.
Ear-to-shoulder distance, Head Circumference, Head Size, Units
Self exploring · Settings
Room.
Settings → Personalize Sound → PGGB-ARC → Room
A room placed around the sound. Offline only: it is too much work to run while music plays.
Decay, Room level, Room Preset, Reset the room settings
Self exploring · Settings
Trim Silence (PCM input only).
Settings → Offline → Silence (PCM input only)
Tracks often carry unintended digital silence, and a quiet background before the music starts. This takes it off. PCM input only.
Trim Leading Silence, Digital silence only, Silence below a threshold, Trim Trailing Silence
Self exploring · Settings
Add Silence (PCM output only).
Settings → Offline → Silence (PCM output only)
Once silence has been trimmed, tracks can run into one another. This puts a fixed pause back between them. PCM output only.
Add Leading Silence, Seconds of leading silence, Add Trailing Silence, Seconds of trailing silence
Self exploring · Settings
Optimize Paging and Memory.
Settings → Optimize Paging and Memory
These exist to cope with holding a whole track in memory, so they belong to the legacy engine as well. PGGB disables the box while the Precision Optimized Upsampling Engine is in use, which is the default. Read about the PGGB engine ↗
Process One Channel at a Time, Reduce NVMe Contention, Optimize Paging for PCM, Paging location 1, Browse for paging location 2, Paging location 2, Optimize Paging and Memory
Self exploring · Settings
Enable Paging (Mac only).
Settings → Optimize Paging and Memory → Enable Paging (Mac only)
Up to two paging locations, so the load can be spread across two drives. On the Mac this is also where the page file goes.
Optimize Paging and Memory, Paging location 1, Browse for paging location 2, Paging location 2
Self exploring · Settings
Manage Configurations.
Settings → Manage Configurations
For more than one DAC, or for processing your library more than one way. Name a configuration and press Save; the dropdown switches between them.
Manage Configurations, Current Configuration, Export all configurations, Export this configuration, Import configurations, New configuration name, Remove configuration, Save configuration
Self exploring · Settings
About.
Settings → Application → License and About
Your license, and the buttons that activate it, move it or hand it back.
Activate, Buy, Deactivate, What PGGB stands for, Help, Hardware ID, Copy your Hardware ID, The PGGB logo, Register
Self exploring · Settings
Elsewhere on this tab.
Settings → Elsewhere on this tab
Editing a setting by hand
Self exploring · PGGB-Live
Source.
PGGB-Live → Source
Where the music comes from, and the queue when it comes from here.
Apply live changes, Auto-play, The play queue, PGGB Remote, Links
Self exploring · PGGB-Live
Session.
PGGB-Live → Session
Where the sound goes, and the highest rates PGGB may send there.
Allow 48x DSD, Calibrate, Override limits, The Pan Galactic Gargle Blaster, Log diagnostics, DSD Limit, DSD Transport, Endpoint Type, Gapless stream, Input Buffer, Net Buffer, Output, PCM Limit, Scan devices
Self exploring · PGGB-Live
Now Playing.
PGGB-Live → Now Playing
What the player is doing, with the buffer and peak meters beside it.
Now Playing, Stop the measurement
Self exploring · PGGB-Live
Output.
PGGB-Live → Output
The playback level. PGGB keeps a safety margin so the sound cannot clip, and the light tells you if it happened anyway.
Clip light, Clip counter, Volume range, loudest, Volume range, quietest, Volume slider, Volume
Self exploring · PGGB-Live
Live Stats.
PGGB-Live → Live Stats
The session log, recording what happened as it played. If you are reporting a problem, switch on Log diagnostics first and send us what it produces.